DDHSOUNB.PAS
unit DdhSounB;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms,
StdCtrls;
{$R *.DCR}
type
TDdhSoundButton = class(TButton)
private
FSoundUp, FSoundDown: string;
protected
procedure MouseDown(Button: TMouseButton;
Shift: TShiftState; X, Y: Integer); override;
procedure MouseUp(Button: TMouseButton;
Shift: TShiftState; X, Y: Integer); override;
published
property SoundUp: string
read FSoundUp write FSoundUp;
property SoundDown: string
read FSoundDown write FSoundDown;
end;
procedure Register;
implementation
uses MMSystem;
procedure TDdhSoundButton.MouseDown(Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
begin
inherited MouseDown (Button, Shift, X, Y);
PlaySound (PChar (FSoundDown), 0, snd_Async);
end;
procedure TDdhSoundButton.MouseUp(Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
begin
inherited MouseUp (Button, Shift, X, Y);
PlaySound (PChar (FSoundUp), 0, snd_Async);
end;
procedure Register;
begin
RegisterComponents('DDHB', [TDdhSoundButton]);
end;
end.
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