Изменить режим координат
Автор: Xavier Pacheco
{
Copyright © 1999 by Delphi 5 Developer's Guide - Xavier Pacheco and Steve Teixeira
}
unit MainFrm;
interface
uses
SysUtils, Windows, Messages, Classes, Graphics, Controls,
Forms, Dialogs, Menus, DB, DBCGrids, DBTables;
type
TMainForm = class(TForm)
mmMain: TMainMenu;
mmiMappingMode: TMenuItem;
mmiMM_ISOTROPIC: TMenuItem;
mmiMM_ANSITROPIC: TMenuItem;
mmiMM_LOENGLISH: TMenuItem;
mmiMM_HIINGLISH: TMenuItem;
mmiMM_LOMETRIC: TMenuItem;
mmiMM_HIMETRIC: TMenuItem;
procedure FormCreate(Sender: TObject);
procedure mmiMM_ISOTROPICClick(Sender: TObject);
procedure mmiMM_ANSITROPICClick(Sender: TObject);
procedure mmiMM_LOENGLISHClick(Sender: TObject);
procedure mmiMM_HIINGLISHClick(Sender: TObject);
procedure mmiMM_LOMETRICClick(Sender: TObject);
procedure mmiMM_HIMETRICClick(Sender: TObject);
public
MappingMode: Integer;
procedure ClearCanvas;
procedure DrawMapMode(Sender: TObject);
end;
var
MainForm: TMainForm;
implementation
{$R *.DFM}
procedure TMainForm.ClearCanvas;
begin
with Canvas do
begin
Brush.Style := bsSolid;
Brush.Color := clWhite;
FillRect(ClipRect);
end;
end;
procedure TMainForm.DrawMapMode(Sender: TObject);
var
PrevMapMode: Integer;
begin
ClearCanvas;
Canvas.TextOut(0, 0, (Sender as TMenuItem).Caption);
// Set mapping mode to MM_LOENGLISH and save the previous mapping mode
PrevMapMode := SetMapMode(Canvas.Handle, MappingMode);
try
// Set the viewport org to left, bottom
SetViewPortOrgEx(Canvas.Handle, 0, ClientHeight, nil);
{ Draw some shapes to illustrate drawing shapes with different
mapping modes specified by MappingMode }
Canvas.Rectangle(0, 0, 200, 200);
Canvas.Rectangle(200, 200, 400, 400);
Canvas.Ellipse(200, 200, 400, 400);
Canvas.MoveTo(0, 0);
Canvas.LineTo(400, 400);
Canvas.MoveTo(0, 200);
Canvas.LineTo(200, 0);
finally
// Restore previous mapping mode
SetMapMode(Canvas.Handle, PrevMapMode);
end;
end;
procedure TMainForm.FormCreate(Sender: TObject);
begin
MappingMode := MM_TEXT;
end;
procedure TMainForm.mmiMM_ISOTROPICClick(Sender: TObject);
var
PrevMapMode: Integer;
begin
ClearCanvas;
// Set mapping mode to MM_ISOTROPIC and save the previous mapping mode
PrevMapMode := SetMapMode(Canvas.Handle, MM_ISOTROPIC);
try
// Set the window extent to 500 x 500
SetWindowExtEx(Canvas.Handle, 500, 500, nil);
// Set the Viewport extent to the Window's client area
SetViewportExtEx(Canvas.Handle, ClientWidth, ClientHeight, nil);
// Set the ViewPortOrg to the center of the client area
SetViewportOrgEx(Canvas.Handle, ClientWidth div 2, ClientHeight div 2, nil);
// Draw a rectangle based on current settings
Canvas.Rectangle(0, 0, 250, 250);
{ Set the viewport extent to a different value, and
draw another rectangle. continue to do this three
more times so that a rectangle is draw to represent
the plane in a four-quadrant square }
SetViewportExtEx(Canvas.Handle, ClientWidth, -ClientHeight, nil);
Canvas.Rectangle(0, 0, 250, 250);
SetViewportExtEx(Canvas.Handle, -ClientWidth, -ClientHeight, nil);
Canvas.Rectangle(0, 0, 250, 250);
SetViewportExtEx(Canvas.Handle, -ClientWidth, ClientHeight, nil);
Canvas.Rectangle(0, 0, 250, 250);
// Draw an ellipse in the center of the client area
Canvas.Ellipse(-50, -50, 50, 50);
finally
// Restore the previous mapping mode
SetMapMode(Canvas.Handle, PrevMapMode);
end;
end;
procedure TMainForm.mmiMM_ANSITROPICClick(Sender: TObject);
var
PrevMapMode: Integer;
begin
ClearCanvas;
// Set the mapping mode to MM_ANISOTROPIC and save the previous mapping mode
PrevMapMode := SetMapMode(Canvas.Handle, MM_ANISOTROPIC);
try
// Set the window extent to 500 x 500
SetWindowExtEx(Canvas.Handle, 500, 500, nil);
// Set the Viewport extent to that of the Window's client area
SetViewportExtEx(Canvas.Handle, ClientWidth, ClientHeight, nil);
// Set the ViewPortOrg to the center of the client area
SetViewportOrgEx(Canvas.Handle, ClientWidth div 2, ClientHeight div 2, nil);
// Draw a rectangle based on current settings
Canvas.Rectangle(0, 0, 250, 250);
{ Set the viewport extent to a different value, and
draw another rectangle. continue to do this three
more times so that a rectangle is draw to represent
the plane in a four-quadrant square }
SetViewportExtEx(Canvas.Handle, ClientWidth, -ClientHeight, nil);
Canvas.Rectangle(0, 0, 250, 250);
SetViewportExtEx(Canvas.Handle, -ClientWidth, -ClientHeight, nil);
Canvas.Rectangle(0, 0, 250, 250);
SetViewportExtEx(Canvas.Handle, -ClientWidth, ClientHeight, nil);
Canvas.Rectangle(0, 0, 250, 250);
// Draw an ellipse in the center of the client area
Canvas.Ellipse(-50, -50, 50, 50);
finally
//Restore the previous mapping mode
SetMapMode(Canvas.Handle, PrevMapMode);
end;
end;
procedure TMainForm.mmiMM_LOENGLISHClick(Sender: TObject);
begin
MappingMode := MM_LOENGLISH;
DrawMapMode(Sender);
end;
procedure TMainForm.mmiMM_HIINGLISHClick(Sender: TObject);
begin
MappingMode := MM_HIENGLISH;
DrawMapMode(Sender);
end;
procedure TMainForm.mmiMM_LOMETRICClick(Sender: TObject);
begin
MappingMode := MM_LOMETRIC;
DrawMapMode(Sender);
end;
procedure TMainForm.mmiMM_HIMETRICClick(Sender: TObject);
begin
MappingMode := MM_HIMETRIC;
DrawMapMode(Sender);
end;
end.
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